Playmaker Support

You can use Playmaker with the VZ SDK by importing the Playmaker package and building your project with the VZ_PLAYMAKER flag.

The following global Playmaker variables will then be created and updated, corresponding to our Controller and Player states:

  • VZController.Distance
  • VZController.Head.Forward
  • VZController.Head.Position
  • VZController.Head.Bend
  • VZController.Head.Lean
  • VZController.Head.Rot
  • VZController.InputSpeed
  • VZController.LeftButton.Down
  • VZController.LeftButton.Pressed
  • VZController.LeftButton.Released
  • VZController.RightButton.Down
  • VZController.RightButton.Pressed
  • VZController.RightButton.Released
  • VZPlayer (object for you to call methods on)
  • VZPlayer.Restarted
  • VZPlayer.Speed (adjusted for terrain, speedups, etc)