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  1. A plane with a simple texture and mesh collider

  2. The VZPlayer.prefab (just the VZPlayer component, and rigidbody, and a sphere for an avatar)

  3. A The directional light and camera that Unity makes in any new scene

To try it in Unity,

  1. Open test.unity and hit Play

  2. Get on the bike, put on your VR headset, and hold the L and R triggers to calibrate

  3. Pedal to move forward, lean to turn

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