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- Unity 5.4.0+
- VirZOOM Bike Controller
- Oculus Rift (DK2 or CV1), HTC Vive, or Playstation VR, Google Daydream, or Samsung GearVR for VR apps
You can get the SDK from the Unity Asset Store for free.
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Then you need to set up your project to use our "input mappings" and settings for compatibility:
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In PlayerSettings
- Set Api Compatibility Level to .NET 2.0 (not Subset)
- Check Virtual Reality Supported
- Add your VR devices to the list of VR SDKs
Copy or merge Assets/StreamingAssets/InputManager.asset into your ProjectSettings/InputManager.asset
For Windows builds, in BuildSettings set architecture to x86_64