The SDK requires:
- Unity 5.4.0+
- VirZOOM Bike Controller
- Oculus Rift (DK2 or CV1), HTC Vive, or Playstation VR for VR apps
You can get the SDK from http://virzoom.com/downloads.html now and soon in the Unity Asset Store for free.
It comes as a Unity package file that you import into your existing Unity project through the menu Assets->Import Package->Custom Package.
The SDK requires your project to be setup for Virtual Reality and needs a few other customized settings.
For Windows builds, in BuildSettings set architecture to x86_64
In PlayerSettings
- Set Api Compatibility Level to .NET 2.0 (not Subset)
- Check Virtual Reality Supported
- Add your VR devices to the list of VR SDKs
Copy or merge Assets/StreamingAssets/InputManager.asset into your ProjectSettings/InputManager.asset