Skip to end of metadata
Go to start of metadata

You are viewing an old version of this page. View the current version.

Compare with Current View Page History

« Previous Version 2 Next »

The Unity SDK requires

  • Unity 5.4.0+
  • VirZOOM Bike Controller
  • Oculus Rift (DK2 or CV1), HTC Vive, or Playstation VR for VR apps

You can get the SDK from the Unity Asset Store for free.

It comes as a Unity package file that you import into your existing Unity project through the menu Assets->Import Package->Custom Package.

Then you need to set up your project to use our "input mappings" and settings for compatibility:

  • For Windows builds, in BuildSettings set architecture to x86_64

  • In PlayerSettings

    • Set Api Compatibility Level to .NET 2.0 (not Subset)
    • Check Virtual Reality Supported
    • Add your VR devices to the list of VR SDKs
  • Copy or merge Assets/StreamingAssets/InputManager.asset into your ProjectSettings/InputManager.asset


  • No labels