Playmaker Support
You can use Playmaker with the VZ SDK by importing the Playmaker package and building your project with the VZ_PLAYMAKER flag.
The following global Playmaker variables will then be created and updated, corresponding to our Controller and Player states:
- VZController.Distance
- VZController.Head.Forward
- VZController.Head.Position
- VZController.Head.Bend
- VZController.Head.Lean
- VZController.Head.Rot
- VZController.InputSpeed
- VZController.LeftButton.Down
- VZController.LeftButton.Pressed
- VZController.LeftButton.Released
- VZController.RightButton.Down
- VZController.RightButton.Pressed
- VZController.RightButton.Released
- VZPlayer (object for you to call methods on)
- VZPlayer.Restarted
- VZPlayer.Speed (adjusted for terrain, speedups, etc)