Unity Setup & Requirements
The Unity SDK requires
- Unity 5.4.0+
- VirZOOM Bike Controller
- Oculus Rift (DK2 or CV1), HTC Vive, Playstation VR, Google Daydream, or Samsung GearVR for VR apps
You can get the SDK from the Unity Asset Store for free.
It comes as a Unity package file that you import into your existing Unity project through the menu Assets->Import Package->Custom Package.
Then you need to set up your project to use our "input mappings" and settings for compatibility:
In PlayerSettings
- Set Api Compatibility Level to .NET 2.0 (not Subset)
- Check Virtual Reality Supported
- Add your VR devices to the list of VR SDKs
Copy or merge Assets/StreamingAssets/InputManager.asset into your ProjectSettings/InputManager.asset
For Windows builds, in BuildSettings set architecture to x86_64